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Post by isemmens on May 6, 2011 11:53:38 GMT
I'm sticking with what I know and running a GURPS game over summer. Will more or less be a game of Hunter with GURPS rules, so the players will all be in taskforce similar to the Paranormal Defense Bureau from Hellboy. Everyone will start human, though convincing me nicely through a PM may get you a more 'abnormal' template. Current List- Kit (?)
- Matt Hall
- Hal
- Bex (?)
- Owen
Waiting List - I have a waiting list XD
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Post by mercenary on May 6, 2011 15:56:24 GMT
tentivley fill the fourth spot as i'd love to play
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Post by Deth Monkee on May 7, 2011 6:52:04 GMT
I'd be up for it.
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Post by isemmens on May 11, 2011 22:17:20 GMT
So much interest
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Post by isemmens on May 13, 2011 19:13:54 GMT
Right, for anyone in game. 50 point characters. GURPS 3rd ed rules Current Errata - Will-Power is being counted as an extra base stat (A la Strength, Dexerity etc.) that has to be paid for.
- 50 points of disadvantages max.
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Post by hybridmerc on May 14, 2011 13:39:04 GMT
we we we so excited
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Post by isemmens on May 16, 2011 19:46:25 GMT
Evil twin has been taken. Meaning no one else may have it. (I'm not fielding an opposite NPC party of evil twins)
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Post by <imaginative username here> on May 16, 2011 21:19:22 GMT
What about "morally opposed triplets?"
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Post by Deth Monkee on May 16, 2011 22:36:52 GMT
With the Split Personality disadvantage, it's an average of 50, so I could have a 60/40 split between the personalities? Also, does the point cost apply to both personalities, considering they'd both be split?
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Post by isemmens on May 17, 2011 6:53:23 GMT
For that, I would rule that both are seperate characters that get 50 points each. The only trait they need to share would be that they both need split personality (for obvious reasons). I'm also going to allow anything up to a 70/30 split, as long as it still roughly averages 50. I take I've also got Jekyll and Hyde working in this group? XD
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